![]() So if i still want AG 10 in combat, i'll need to make some changes: I find a drug called Buffout which boosts ST by 2, but reduces AG by 1. I chose Heavy Handed early on, so i can do a lot of knockdowns when playing fist-fighter, and i think i'll use the Mega Power Fist for this, but it turns out it only works best with maximum Strength. 5.1.10.3.4.9.8, Heavy Handed + Good Natured for additional Party Points, and Small Guns, and Close Combat, and Speech.Let's drop PE to 1 temporarily and i'll back-fill with whatever points i have left over: I know i can't have everything, so it's time to make some tough decisions. Furthermore, Intelligence 1 will take too long to ever get my Speech to 300. I also decide i really like the idea of bringing NPC followers along into PvE battles, and further reading tells me i can have up to 4 Companion Followers, but only with max Speech 300 and a minimum of 3 Charisma. Next, i review the weapon range limitation of shotguns and SMGs, realize it's really short and that my planned PE is overkill for this job. 5.10.10.1.1.9.4, Heavy Handed, and Small Guns, and Close Combat.A free point just for drinking soda? Easy! Then i find out that Adrenaline Rush is a good perk that adds Damage Resistance during a fight, but it requires ST 5, and i find out Heavy Handed is popular for fist-fighters. I'll be drinking Nuka-Cola everywhere i go, to get my AG up 1 point to 10. ![]() He doesn't need to be smart or carry much weight, so maybe he can have ST 1 and IN 1, but i know he should have maximum EN for high Hit Points, and i want to move fast and see targets from really far away, so PE 10 and AG 10. I'll tag Small Guns and Close Combat as 2 of his 3 tag skills. I want a tanky tough fighter who can use combat shotguns and SMGs, but who can also stand his ground in a fist fight.
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